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THE CITADEL COUNCIL / ARCHITECTS & BUILDERS

THE CITADEL COVENANT

Meet the craftsmen and systems architects forging worlds, game mechanics, and visual narratives at Castle Man Studio.

Ayush Kumar - Founder & Grand Architect

AYUSH KUMAR

FOUNDER & GRAND ARCHITECT | CREATIVE DIRECTOR & TECHNICAL DESIGNER

Ayush Kumar is the Founder and Grand Architect of Castle Man Studio, specializing in game direction, atmospheric worldbuilding, and 3D technical art pipelines. Bridging formal roots in graphic design, visual communication, and interior spatial design from St. Xavier's with hands-on game engineering, he conceptualizes and constructs interactive worlds from the foundation up.

Karthik Rajasekaran - Gameplay Programmer & Systems Designer

KARTHIK RAJASEKARAN

GAMEPLAY PROGRAMMER & SYSTEMS DESIGNER

Gameplay Programmer and Systems Designer specializing in Unreal Engine 5. Focuses on core mechanics, AI, combat, systems architecture, and scalable gameplay. Unreal Engine Authorized Instructor and mentor.

Yash Kumar - 3D Artist & Technical Developer

YASH KUMAR

3D ARTIST & TECHNICAL DEVELOPER

3D Artist and Developer skilled in 3D Modeling, Animation, Environment Art, Level Design, and Coding. Harnesses Blender, Unreal Engine 5, and Maya to create production-ready assets and systems from raw concept to engine.

RESERVED

CITADEL SEAT

JOIN THE STUDIO GUILD

Chamber open. We are continually scouting for visionary gameplay engineers, technical 3D artists, and narrative worldbuilders. Dispatch your raven and join our citadel.

GUILD RECRUITMENT & ALLIANCES

WANT TO FORGE WITH OUR GUILD?

We are always scouting for visionary programmers, 3D artists, and storytellers who build with relentless focus.